Difference between revisions of "CanvasDrawText"
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* «text» is the text to draw. | * «text» is the text to draw. | ||
* «x», «y»: The location where the text will display. | * «x», «y»: The location where the text will display. | ||
− | * «font»: (optional) the textual font name, such as <code>'Arial', 'Comic Sans MS', 'Times New Roman'</code>. | + | * «font»: (optional) the textual TrueType font name, such as <code>'Arial', 'Comic Sans MS', 'Times New Roman'</code>. |
* «color»: (Optional) Either a textual color name or a color integer. See [[Color parameters]] for an enumeration of textual color names and a description of color integers. Defaults to 'Black'. | * «color»: (Optional) Either a textual color name or a color integer. See [[Color parameters]] for an enumeration of textual color names and a description of color integers. Defaults to 'Black'. | ||
* «bold», «italic»: (Optional) When true, the text is draw in bold or italic font respectively. | * «bold», «italic»: (Optional) When true, the text is draw in bold or italic font respectively. |
Revision as of 00:57, 9 June 2017
New to Analytica 5.0
CanvasDrawText( canvas, text, x, y, font, fontSize, color, bold, italic, hAlign, vAlign )
Draws text on a canvas.
- «canvas» is a canvas obtained from calling the
Canvas()
function, or a canvas context obtained by calling theCanvasContext()
function. - «text» is the text to draw.
- «x», «y»: The location where the text will display.
- «font»: (optional) the textual TrueType font name, such as
'Arial', 'Comic Sans MS', 'Times New Roman'
. - «color»: (Optional) Either a textual color name or a color integer. See Color parameters for an enumeration of textual color names and a description of color integers. Defaults to 'Black'.
- «bold», «italic»: (Optional) When true, the text is draw in bold or italic font respectively.
- «hAlign»: (Optional) Horizontal alignment relative to «x», either
'Left', 'Center' or 'Right'
. Default is'Left'
. - «vAlign»: (Optional) Vertical alignment relative to «y», either
'Top', 'Middle' or 'Bottom'
. Default is'Top'
.
When drawn to a context where the coordinate frame as been scaled, the text (and the interpretation of «fontSize» is scaled as well. When the x- and y-axes are scaled differently, the text will be squashed or stretched. When one logical unit along x corresponds to two device pixels, then text will be twice as wide as it would be if rendered at the same «fontSize» without scaling.
See also
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