To edit an attribute

You can edit most attributes of an object directly in the Attribute panel or in the Object window. User-editable attributes include identifier, title, description, units, and definition. See next section on how to change class. Some attributes you cannot edit because they are computed, including inputs, outputs, and value.

To edit an attribute, first display it in the Attribute panel or Object window for the object, and make sure you are in edit mode. Then:

  1. Click in the Attribute field. A blinking text cursor and dotted outline around the attribute indicate that the attribute is editable.
  2. Use standard text-editing methods to edit it — type, copy and paste, and use the mouse to select text or move the cursor.
  3. To save the changes, click anywhere outside the Attribute field, press Enter, or display another attribute.

Cancel and undo edits: To cancel changes while editing an attribute, press the Esc (escape) key to revert to the previous version. Except when editing a definition, click Chapter4 26.png to cancel changes. To cancel changes after you have just made and accepted them, select Undo from the Edit menu (or press Control+z).

Attribute changes: All displays of an object use its same attributes, so any change to an attribute affects all views that display that attribute. For example, any change to a title appears in other diagram nodes, object windows, or result views referring to that object by title. Any change to a definition causes the redrawing of arrows to reflect any changes in dependencies.

See Also


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