Difference between revisions of "CALicense::ErrorText/zh"
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= property string [[CALicense]]::ErrorText = | = property string [[CALicense]]::ErrorText = | ||
− | + | 来自前面[[CALicense/zh|CALicense]]方法调用失败原因的的状态代码。尤其是,在调用[[CALicense::NewCAEngine/zh|NewCAEngine]]方法后,这提供了关于失败原因的信息。 | |
The error number can be obtained using the [[CALicense::ErrorCode|ErrorCode]] property. Some codes that could encountered (this is not comprehensive) include: | The error number can be obtained using the [[CALicense::ErrorCode|ErrorCode]] property. Some codes that could encountered (this is not comprehensive) include: |
Revision as of 07:53, 23 October 2015
ADE User Guide > ADE Server Class Reference > CALicense
property string CALicense::ErrorText
来自前面CALicense方法调用失败原因的的状态代码。尤其是,在调用NewCAEngine方法后,这提供了关于失败原因的信息。
The error number can be obtained using the ErrorCode property. Some codes that could encountered (this is not comprehensive) include:
- 71 – “The maximum number of CAEngine instances allowed are already in use”
- 72 – “Invalid license code”
- 73 – “Stale license code”
- 74 – “Expired license code”
- 75 – “No ADE license code is present”
- 76 – “Not an application license code” (from SetApplicationLicenseCode method)
The CAEngine object has property with the same name (and it uses a consistent set of error codes with this one). Once you have a CAEngine instance, you will need to check its ErrorText property -- not the ErrorText property of the CALicense. Use this CALicense::ErrorText only to catch errors during instantiation of the CAEngine.
Data Type
string
Access
read
Example usage
C#
CALicense lic = new ADE.CALicense(); CAEngine ade = lic.NewCAEngine(); if ( ade == null) { MessageBox.Show( "Error " + lic.ErrorCode + ": " + lic.ErrorText, "ADE could not be started", MessageBoxButtons.OK ); return } ...
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