Object Manipulation Typescript Commands
«className» «ident»
Typing the name of an object class followed by a new identifier creates a new object of the indicated type. The object is placed into the current module. The current module can be set prior to declaring a new object using Open m . A list of possible class names can be obtained by typing list object.
When the object is created, it becomes the current object. Attributes set without an explicit object identifier apply to this object.
Examples
Create a chance variable:
>Chance Adjusted_weight >Title : Adjusted Weight >Units : Lbs >Definition: Normal(155,15)
Create a variable inside the module Expense Details:
>Open Expense_details >Variable Water_pmts >Definition: 15 >Close Expense_details
Delete
- Delete «ident»
Deletes the object with the indicated identifier. If the object is a module, all objects contained within the model are also deleted.
Rename
- Rename «oldIdent» «newIndent»
Renames the identifier of an object.
Edit
Move
- Move o m
Moves object o from its current module into module m. More details can be found at Move.
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